Scroll to top
Shield & steel · skills & build planner

Knight

A front-line vocation built around weapon pressure, engaging enemies, guarding allies and counterattacking. It can specialise in damage or protection and still pick up tools from the other branches.

Knight
How the Knight works
Innate trait

Resolve

Take 2% less direct physical damage from enemies within three metres for each enemy there, up to 10%.

Skill points

You earn 1 skill point (SP) for every character level from level 2, up to 354 SP at level 355. Each skill has ranks; every rank costs SP and needs a minimum character level. Levelling up never upgrades a skill on its own.

Branches & ultimates

Each of the four branches starts with an entry skill. Deeper skills need a prerequisite and some SP already spent in the same branch. Every branch ends in an ultimate, and you can learn at most 2 ultimates. You can spend in all four branches.

Synergies

A synergy connects two learned skills and changes how they work together. You unlock synergy slots at levels 30, 100 and 200. Connecting one uses a Knight Charm; disconnecting is free.

Resetting

An Amnesia Potion refunds purchased skill points and clears your synergies, so you can rebuild. Utility ranks use the same SP budget and have their own level and prerequisite requirements. Basic Attack is free.

Good to know about the Knight
  • Holy Shield and Shield Bash require an equipped shield. Frontal protection covers attacks from ahead; attacks from behind bypass it.
  • Parry, Rebuke, Reckoning and the Shield Counter synergy can empower your next Riposte. You can hold one empowered Riposte at a time.
  • Magical shields absorb damage until they break or expire. A protection limit is the total amount of damage an effect can prevent.
  • Taunt draws monsters' attention. Charge and Intercept stop at obstacles and bodies.
  • Direct spell damage comes from the spell's own hits. Damage over time, companion attacks and secondary chain hits are separate effects.
Test your build

Knight build planner

Pick a character level, then learn skills. Click a skill to read it, double-click to learn a rank, right-click to refund one. Share your build with the link button.

Build planner

36 skills · 16 synergies
Reference

Every Knight skill

Descriptions are the in-game text. Rank values are shown for every rank; bold numbers change at that rank. "% base" means a percentage of the skill's base formula for your character.

Arms

Weapon techniques and sustained pressure

9 skills
SlashActive · 3 ranks · from level 10

Sweep your weapon through enemies in front of you.

Requires: none

Rank123
Character level102035
Skill points489
Damage150% base162% base174% base
Range3 m3 m3 m
Mana cost202020
Cooldown8 s8 s8 s

Synergies: Sweeping Edge

Show in the planner

Weapon ThrowActive · 3 ranks · from level 20

Throw your weapon at the chosen point, striking the first enemy in its path.

Requires: Slash rank 1 · SP already spent in Arms: 4

Rank123
Character level203045
Skill points41220
Damage150% base165% base180% base
Range5 m7 m9 m
Maximum enemies111
Mana cost252525
Cooldown8 s8 s8 s

Synergies: Pursuing Blade

Show in the planner

Blood ThirstyPassive · 3 ranks · from level 20

Passive. Your direct physical spells restore health based on damage dealt.

Requires: Slash rank 1 · SP already spent in Arms: 4

Rank123
Character level203045
Skill points41220
Life stolen (%)345

Show in the planner

CleaveActive · 3 ranks · from level 20

Sweep your weapon through a wide arc in front of you.

Requires: Slash rank 1 · SP already spent in Arms: 4

Rank123
Character level203045
Skill points41220
Damage120% base135% base150% base
Area radius3 m3.5 m4 m
Frontal cone (degrees)120120120
Mana cost303030
Cooldown12 s12 s12 s

Synergies: Sweeping Edge

Show in the planner

Killer InstinctPassive · 3 ranks · from level 30

Passive. Increase the critical chance of your direct physical spells.

Requires: Weapon Throw rank 1 · SP already spent in Arms: 12

Rank123
Character level304565
Skill points4914
Physical critical chance + points234

Show in the planner

Executioner's CutActive · 3 ranks · from level 35

Deliver a powerful melee strike that deals bonus damage to enemies below 30% health.

Requires: Weapon Throw rank 1 or Cleave rank 1 · SP already spent in Arms: 12

Rank123
Character level355075
Skill points61524
Damage165% base180% base195% base
Below 30% health: damage +%303540
Range3 m3 m3 m
Maximum enemies111
Mana cost353535
Cooldown16 s16 s16 s

Synergies: Sundered Verdict, Reckoning Cut

Show in the planner

Sundering StrikeActive · 3 ranks · from level 30

Strike an enemy and mark them to take bonus damage from your next physical spell hit.

Requires: Cleave rank 1 · SP already spent in Arms: 12

Rank123
Character level304565
Skill points4914
Damage120% base135% base150% base
Next physical spell hit +%101520
Duration5 s5 s5 s
Range3 m3 m3 m
Maximum enemies111
Mana cost303030
Cooldown14 s14 s14 s

Synergies: Sundered Verdict

Show in the planner

Weapon MasteryPassive · 2 ranks · from level 45

Passive. Increase your direct physical spell damage.

Requires: Executioner's Cut rank 1 or Killer Instinct rank 2 or Sundering Strike rank 2 · SP already spent in Arms: 24

Rank12
Character level4580
Skill points840
Physical spell damage +%59

Show in the planner

BladestormUltimate · 1 rank · from level 60

Unleash three weapon sweeps, one second apart. You can move while attacking; being stunned interrupts the remaining sweeps.

Requires: Weapon Mastery rank 1 · SP already spent in Arms: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Damage150% base
Sweeps3
Tick interval1 s
Area radius4 m
Mana cost60
Cooldown75 s

Synergies: Storm Guard

Show in the planner

Vanguard

Engagement, positioning and battlefield control

9 skills
ChargeActive · 3 ranks · from level 10

Charge forward, damaging enemies along your path. Obstacles and bodies stop your charge.

Requires: none

Rank123
Character level102035
Skill points489
Damage150% base150% base150% base
Range6 m7 m8 m
Maximum enemies234
Mana cost202020
Cooldown12 s12 s12 s

Synergies: Pursuing Blade, Rallying Charge

Show in the planner

Challenge of SteelActive · 3 ranks · from level 20

Challenge one enemy for six seconds. Its next direct hit against another nearby party player deals 30/35/40% less damage. The challenge ends after protecting one ally; it does not protect you or force the enemy to attack you. Only one enemy can carry your challenge.

Requires: Charge rank 1 · SP already spent in Vanguard: 4

Rank123
Character level203045
Skill points41220
Mana cost252525
Cooldown18 s18 s18 s
Duration6 s6 s6 s
Range8 m8 m8 m
Maximum targets111
Incoming damage reduction (%)303540
Cast action (s)0.60.60.6
Release after (s)0.30.30.3

Synergies: Resolute Interception

Show in the planner

Battle RhythmPassive · 3 ranks · from level 20

Passive. Reduce the mana cost of Charge, Challenge of Steel, Taunt and Intercept.

Requires: Charge rank 1 · SP already spent in Vanguard: 4

Rank123
Character level203045
Skill points41220
Vanguard mana cost reduction (%)81216

Show in the planner

TauntActive · 3 ranks · from level 20

Taunt nearby monsters into attacking you briefly.

Requires: Charge rank 1 · SP already spent in Vanguard: 4

Rank123
Character level203045
Skill points41220
Area radius3 m3.5 m4 m
Maximum targets345
Duration2 s2.5 s3 s
Mana cost252525
Cooldown12 s12 s12 s

Synergies: Challenger's Guard, Unyielding Line

Show in the planner

Aura of CourageActive · 3 ranks · from level 30

Reduce the strength of movement slows affecting you and nearby party members.

Requires: Challenge of Steel rank 1 · SP already spent in Vanguard: 12

Rank123
Character level304565
Skill points4914
Slow magnitude reduced (%)202530
Duration6 s7 s8 s
Area radius4 m4 m4 m
Mana cost303030
Cooldown30 s30 s30 s

Synergies: Rallying Charge

Show in the planner

InterceptActive · 3 ranks · from level 35

Dash toward a party member and gain brief damage protection when you reach them. Obstacles stop your dash.

Requires: Challenge of Steel rank 1 or Taunt rank 1 · SP already spent in Vanguard: 12

Rank123
Character level355075
Skill points61524
Range7 m8 m9 m
Incoming damage reduction (%)121620
Duration3 s3 s3 s
Mana cost303030
Cooldown18 s18 s18 s

Synergies: Resolute Interception

Show in the planner

HamstringActive · 3 ranks · from level 30

Strike an enemy and slow their movement.

Requires: Taunt rank 1 · SP already spent in Vanguard: 12

Rank123
Character level304565
Skill points4914
Damage65% base70% base75% base
Slow strength (%)202530
Duration3 s3 s3 s
Range3 m3 m3 m
Maximum enemies111
Mana cost252525
Cooldown12 s12 s12 s

Synergies: Crippling Approach

Show in the planner

Relentless AdvancePassive · 2 ranks · from level 45

Passive. Reduce the strength of movement slows affecting you.

Requires: Intercept rank 1 or Aura of Courage rank 2 or Hamstring rank 2 · SP already spent in Vanguard: 24

Rank12
Character level4580
Skill points840
Slow magnitude reduced (%)2035

Show in the planner

Unbroken AdvanceUltimate · 1 rank · from level 60

Charge through enemies. Ignore slows for four seconds and gain a shield that absorbs direct damage for up to four seconds. Obstacles and stuns can still stop you.

Requires: Relentless Advance rank 1 · SP already spent in Vanguard: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Damage260% base
Range10 m
Duration4 s
Mana cost60
Cooldown75 s
Shield strength115% base

Show in the planner

Bastion

Guarding, endurance and protecting allies

9 skills
Holy ShieldActive · 3 ranks · from level 10

Instantly raise your equipped shield where you aim, reducing damage from the front. An arrow shows where it points, and you turn to face the cursor while it lasts.

Requires: none

Rank123
Character level102035
Skill points489
Frontal damage reduction (%)202530
Frontal cone (degrees)120120120
Duration4 s4 s4 s
Mana cost202020
Cooldown14 s14 s14 s

Synergies: Challenger's Guard, Steadfast Recovery

Show in the planner

Tough SkinPassive · 3 ranks · from level 20

Passive. Increase your physical resistance.

Requires: Holy Shield rank 1 · SP already spent in Bastion: 4

Rank123
Character level203045
Skill points41220
Physical resistance + percentage points234

Show in the planner

Intense HealingActive · 3 ranks · from level 20

Restore your health.

Requires: Holy Shield rank 1 · SP already spent in Bastion: 4

Rank123
Character level203045
Skill points41220
Healing100% base105% base110% base
Maximum allies111
Mana cost353230
Cooldown4 s3 s3 s

Show in the planner

RegenerationActive · 3 ranks · from level 20

Restore health over six seconds. Scales with your magic level.

Requires: Holy Shield rank 1 · SP already spent in Bastion: 4

Rank123
Character level203045
Skill points41220
Duration6 s6 s6 s
Tick interval1 s1 s1 s
Mana cost252525
Cooldown30 s30 s30 s
Healing45% base60% base80% base

Synergies: Steadfast Recovery, Citadel Recovery

Show in the planner

FortifyActive · 3 ranks · from level 30

Gain a shield that absorbs damage until it breaks or expires. Only your strongest remaining shield applies.

Requires: Tough Skin rank 1 · SP already spent in Bastion: 12

Rank123
Character level304565
Skill points4914
Duration5 s5 s5 s
Mana cost252525
Cooldown20 s20 s20 s
Shield strength45% base60% base75% base

Synergies: Storm Guard, Shared Shelter, Disciplined Parry

Show in the planner

BodyguardActive · 3 ranks · from level 35

Take a portion of a nearby party member's damage. Stay close and in sight to protect them.

Requires: Tough Skin rank 1 or Regeneration rank 1 · SP already spent in Bastion: 12

Rank123
Character level355075
Skill points61524
Damage redirected (%)202530
Range8 m8 m8 m
Maximum targets111
Duration6 s6 s6 s
Mana cost303030
Cooldown24 s24 s24 s

Synergies: Shared Shelter

Show in the planner

Hold the LineActive · 3 ranks · from level 30

Briefly slow nearby enemies.

Requires: Regeneration rank 1 · SP already spent in Bastion: 12

Rank123
Character level304565
Skill points4914
Slow strength (%)152025
Area radius3 m3 m3 m
Duration3 s3 s3 s
Mana cost252525
Cooldown18 s18 s18 s

Synergies: Unyielding Line

Show in the planner

Steadfast ConfluencePassive · 2 ranks · from level 45

Passive. Increase your maximum health and shielding proficiency.

Requires: Bodyguard rank 1 or Fortify rank 2 or Hold the Line rank 2 · SP already spent in Bastion: 24

Rank12
Character level4580
Skill points840
Maximum health +%35
Shielding proficiency +24

Show in the planner

CitadelUltimate · 1 rank · from level 60

Reduce damage taken by you and nearby party members for six seconds. Each of you also gains a ward that absorbs damage.

Requires: Steadfast Confluence rank 1 · SP already spent in Bastion: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Incoming damage reduction (%)35
Area radius4 m
Duration6 s
Mana cost60
Cooldown90 s
Shield strength75% base

Synergies: Citadel Recovery

Show in the planner

Retaliation

Parries, ripostes and punishing attackers

9 skills
Shield BashActive · 3 ranks · from level 10

Bash an enemy in melee, dealing damage and briefly stunning them. Requires an equipped shield.

Requires: none

Rank123
Character level102035
Skill points489
Damage100% base105% base110% base
Stun duration (s)0.40.60.8
Range3 m3 m3 m
Maximum enemies111
Mana cost202020
Cooldown10 s10 s10 s

Synergies: Shield Counter

Show in the planner

ParryActive · 3 ranks · from level 20

Instantly brace where you aim, reducing damage from the next physical hit from the front. A successful parry empowers your next Riposte for four seconds. An arrow shows where you face, and you turn to face the cursor while it lasts.

Requires: Shield Bash rank 1 · SP already spent in Retaliation: 4

Rank123
Character level203045
Skill points41220
Frontal damage reduction (%)303540
Frontal cone (degrees)120120120
Duration3 s3 s3 s
Riposte window (s)444
Mana cost202020
Cooldown12 s12 s12 s

Synergies: Disciplined Parry

Show in the planner

Renewing RipostePassive · 3 ranks · from level 20

Passive. An empowered Riposte restores health when it damages an enemy's health.

Requires: Shield Bash rank 1 · SP already spent in Retaliation: 4

Rank123
Character level203045
Skill points41220
Riposte healing × Light Healing30% base45% base65% base

Show in the planner

RiposteActive · 3 ranks · from level 20

Strike an enemy in melee. Deals bonus damage if you have an opportunity prepared by Parry or another Riposte effect.

Requires: Shield Bash rank 1 · SP already spent in Retaliation: 4

Rank123
Character level203045
Skill points41220
Damage80% base90% base100% base
Empowered Riposte damage +%455055
Range3 m3 m3 m
Maximum enemies111
Mana cost202020
Cooldown6 s6 s6 s

Synergies: Shield Counter

Show in the planner

Divine JusticeActive · 3 ranks · from level 30

Reflect part of nearby attackers' physical damage as holy damage. Each attacker can trigger this once per second.

Requires: Parry rank 1 · SP already spent in Retaliation: 12

Rank123
Character level304565
Skill points4914
Damage reflected (%)81012
Range3 m3 m3 m
Duration5 s5 s5 s
Trigger interval (s)111
Mana cost303030
Cooldown25 s25 s25 s

Synergies: Just Rebuke

Show in the planner

RebukeActive · 3 ranks · from level 35

Mark an enemy. Their next direct hit against you empowers your next Riposte for four seconds.

Requires: Parry rank 1 or Riposte rank 1 · SP already spent in Retaliation: 12

Rank123
Character level355075
Skill points61524
Duration4 s5 s6 s
Riposte window (s)444
Range3 m3 m3 m
Maximum targets111
Mana cost252525
Cooldown16 s16 s16 s

Synergies: Just Rebuke

Show in the planner

Punishing BlowActive · 3 ranks · from level 30

Strike an enemy, dealing bonus damage if they are slowed or stunned.

Requires: Riposte rank 1 · SP already spent in Retaliation: 12

Rank123
Character level304565
Skill points4914
Damage90% base100% base110% base
Slowed / stunned: damage +%152025
Range3 m3 m3 m
Maximum enemies111
Mana cost252525
Cooldown12 s12 s12 s

Synergies: Crippling Approach

Show in the planner

Measured ResponsePassive · 2 ranks · from level 45

Passive. An empowered Riposte restores mana when it damages an enemy's health.

Requires: Rebuke rank 1 or Divine Justice rank 2 or Punishing Blow rank 2 · SP already spent in Retaliation: 24

Rank12
Character level4580
Skill points840
Mana returned59

Show in the planner

ReckoningUltimate · 1 rank · from level 60

Take less damage for six seconds. Riposte has no cooldown while it lasts, and enemy direct hits empower it up to three times, at most once per second. You can hold one empowered Riposte at a time.

Requires: Measured Response rank 1 · SP already spent in Retaliation: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Incoming damage reduction (%)30
Duration6 s
Riposte window (s)4
Trigger interval (s)1
Maximum triggers3
Mana cost60
Cooldown75 s

Synergies: Reckoning Cut

Show in the planner

Utility spells

6 spells

Buy each rank from the same skill-point budget as your tree skills. Utility spending does not open branch gates. Basic Attack is free; reaching a level does not automatically buy a utility rank.

  • Firestarter1 SP per rank · Level 1

    Light a fire for cooking.

  • Create Light1 SP per rank · Ranks at levels 10, 25, 40, 55, 70 · after Firestarter

    Create a light to illuminate your surroundings.

  • Cure Poison1 SP per rank · Level 10 · after Light Healing

    Remove poison from yourself.

  • Soulfeed1 SP per rank · Level 10 · after Firestarter

    Create food.

  • Light Healing1 SP per rank · Level 10

    Restore a small amount of your health.

  • Utility Haste2 SP per rank · Ranks at levels 15, 25, 40

    Increase your movement speed by 10/15/20% for 30 seconds. Costs 60 mana each cast. Recasting refreshes the duration without stacking speed or banking time. Costs 2 SP per rank.

Thyranya is in pre-alpha. Skill values can change between updates. This page is generated from the current game data.