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Knight confronting an undead warlock among ancient woodland ruins
Preparing the next playtest

Explore the world of Thyranya

A free-to-play old-school MMORPG. A vast open world to explore, dangerous creatures, rewarding quests, and a community worth staying for.

What awaits you

An old-school world, built properly

Cleric and Arcanist arriving at a harbour town

A world to get lost in

Nine corrupted realms, hand-built towns and dungeons full of secrets. The world rewards the players who search every corner, read every book and go one floor deeper than they should.

A knight blocks an undead warlock's spell with his shield

Guilds and open PvP

Party up, raise a guild, fight over the world's dangerous places. Risk is real, and so is the reputation you build.

A hunter, a sorcerer and a viking charging through a dungeon

Eight vocations

Knight, Viking, Assassin, Hunter, Cleric, Shaman, Sorcerer and Arcanist, each with its own spell school, weapons and role in a party.

A viking forging a blade while an arcanist haggles over a shield at a market stall

Craft, forge and trade

Gather, craft, merge and reroll your gear. A player-run market where prices are set by the people playing, not by a vendor table.

A cleric and a sorcerer resting by the hearth in their home

Houses of your own

Claim a home in town, furnish it, store your haul and give your guild somewhere to meet that is genuinely theirs.

Never pay-to-win

Nothing sold anywhere makes your character stronger than a player who has not paid a cent. Everything a supporter receives can also be earned by a free account. Free to play means free to compete.

Our promise
Built by a very small team

Help Thyranya get finished

Contributions keep the test servers online and pay for the art, animation and audio a small team cannot produce alone. Nothing sold makes your character stronger — supporters get premium time, mounts, closed beta access and a Discord role.

Shaman and Assassin sharing a campfire outside a dungeon
FAQ

Questions players ask

When will the game be released?

There is no release date yet. Thyranya is still in development, and we would rather show you where it really is than promise a date. The Roadmap shows what is done and what comes next, and our Discord hears about playtests first.
The release does not depend on donations, a Kickstarter or any other funding.

Is the game pay-to-win?

No. Nothing sold anywhere makes a character stronger than a player who has never paid.
The in-game shop sells looks, like avatars, outfits and chat emojis, and small conveniences, never strength. Donations are support for the game, not a purchase: everything a supporter receives, from premium time to mounts, can also be earned in the game by a free account.

What languages is the game in?

The game and the launcher are already available in:

  • English
  • Portuguese (Brazil)
  • Polish
  • Spanish

More languages may follow.

What vocations are there?

Every adventurer chooses one of 8 vocations on reaching level 10.

Four rely on physical strength:

  • Knight: the front line. Knights guard their allies with shield work, charges, taunts and counterattacks.
  • Viking: melee and earth fighters who pay for most attacks with their own health and can call Fenrir or Hrafn to fight beside them.
  • Assassin: close-range fighters who strike from behind, wear enemies down with poison and bleeds, and heal from the damage they deal.
  • Hunter: ranged fighters with bows, traps and wind techniques, joined by Talon or Tusk.

Four rely mostly on magic:

  • Cleric: holy healers who mend wounds, bless and protect allies, and strike with holy light.
  • Shaman: nature, frost and earth casters who fight beside up to two spirits at a time.
  • Sorcerer: fire and wind casters: set a target alight, then finish it with wind.
  • Arcanist: lightning and dark casters who alternate the two schools, curse their targets and lay sigils and wards.

Every vocation has its own skills page with an interactive build planner. Start at Vocations.

Where will the game servers be?

For release we plan four server locations:

  • San Francisco, USA
  • São Paulo, Brazil
  • Frankfurt, Germany
  • Warsaw, Poland

Playtests before release run on a single test server. Its location is announced on Discord with each playtest.

Do I get anything in the game if I donate?

Yes, as a thank-you. Depending on the tier, supporters receive premium time, a horse on the test server, a mount for release and access to the closed beta. Rewards are reserved on your account and delivered in the game. The Support Thyranya page lists every tier.
None of it is exclusive power: free accounts can earn the same things by playing.

What if I donate twice?

Your rank follows your total support. The tiers are Supporter ($10), Ally ($25), Myth ($50) and Legend ($100). For example, a $10 donation and a later $25 donation add up to $35, so your rank becomes Ally. You get the rewards of your new rank, and never less than your donations already gave you. Your account page shows your current rank.

What are donations spent on?

First, keeping a test server online, so players can play the game before release instead of only reading about it. After that:

  • Art: the interface, illustrations and our own 3D models
  • A bigger team, so updates arrive faster before and after release
How do I get my role on Discord?

Once your donation is approved, message us on Discord with the email address you used and we will give you your role.

Will there be a Kickstarter campaign?

There is no Kickstarter planned yet. If we ever run one, everyone who has already donated will receive the rewards of the same value without donating again. Nobody who supported us early should lose out.

Will test server characters be deleted?

Before release we will hold a poll on Discord. The community decides whether the test server and its characters move to a new permanent server.