When will the game be officially released?
Thyranya official release is planned for Q2 - 2026. The game release is independent of contributions, kickstarter campaigns or any other funding.
What languages will the game be translated to?
The game will be initially translated to 4 languages on release.
- Portuguese
- Spanish
- Polish
- German
Where will the game servers be hosted?
There will be 4 server locations on game release.
- San Francisco - USA
- Sao Paulo - Brazil
- Frankfurt - Germany
- Warsaw - Poland
The test server is hosted in San Francisco - USA for better worldwide coverage.
What areas of the game the contributions are invested into?
Our biggest concern is to keep the test server online, so players can enjoy the game even before its release!
Because players want to feel what the game is all about, not only hear about it!
If we ever guarantee 1 year of online server worth of contributions, the next priorities are:
- UI and 2D Art - Improve the user interface
- 3D Models - Create our own 3D models instead of outsourcing
- Expand the team - This will great accelerate the game development and updates once its released
What if I make two contributions?
If you make one contribution and decide later to make another one, you'll get the rank and benefits from the total contribution value. For example, if you contribute with $10 one day and decide to crontibute with another $20 on the following week, your rank and benefits will be automatically updated to Myth. If you decide to contribute with another $20, your rank and benefits will be automatically updated to Legend.
In case you have contribute with $30 and decide to contribute with another $10, there will be no rank change, as it is necessary to reach a total of $50 to be ranked as Legend.
Will you have a Kickstarter campaign?
There is no confirmation of a Kickstarter campaign yet.
However, in the event we have one, players who already made a contribution will receive the rewards of the same value from the Kickstarter campaign without the need of having to donate again.
This is to make sure we relay our appreciation for your support and do not let any of our supporters down.
We are here to make a game, made by MMORPG players to the MMORPG community.